1174. Shadowrun Day

Well, its out.

The Shadowrun Returns game dropped today alongside the SRR Anthology. I’ve seen the reviews on the game, which are positive, and I am holding my breath for the story reviews. Honestly, I can do better. I felt I delivered two good stories, but I feel my best work is still ahead of me. In the meanwhile I’ve been playing the game, reminiscing about the original, and building up a sense of wonder about the creative process. Wonder is key to everything creative. Cynics are rarely creators. When you live so much of your life doubting, you find little time to wonder. From the looks of it, the reviewers are largely creators and are raving about the ability to build on the JW’s platform.

The SR Returns game consists of a main game and an editor that allows you to create your own missions, goals, and dialogue trees. The modability of the thing is tantamount to its success. There will always be runners and there will always be GM’s who want to express their creativity in-game. I’m excited to live on both sides of that line.

Now, where are the fiction reviews?!

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